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Alexander Landry's avatar

I always come back to the blending of games and physical activity, especially music/rhythm games. Games like ITGMania or StepmaniaX are excellent HIIT (~1.5 minute bursts, usually split into 2-3 peaks of higher BPM) and focus on the lower body with plenty of core and shoulder/back stability. Beat Saber focuses more on upper body movement with occasional dodging/squatting. Pistol Whip is a super-intense experience that's really a full-body workout. Even certain arcade rhythm games, such as Wacca or MaiMai, have a full body experience due to the sheer size of the controller and how one must move to play well. It's certainly not the most primal experience, but it's 100% Zone Fun.

For something that is a bit more primal, it's been kiting! Single, dual, quad line are all different modalities requiring different levels of skill and exertion, plus you have the variety of box, delta, sled, frame, glider, and other styles; this combined with selecting and adjusting each kite to match the wind makes for a fun puzzle. But, once you're actually flying, you hit a great flow-state, keeping the kite up, tricking, using the sound of the kite to observe tension, dancing across the sand/grass to adjust position, etc. Very enjoyable~

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